This is the definitive how-to handbook of cartooning, written by a New Yorker cartoonist, for both aspiring cartoonists and for cartoon fans who’ll want to read it simply for pleasure. It covers every major aspect of this unique art form and includes extra counsel, anecdotes and samples of work from many other professionals, such as Charles Addams, George Booth, Jules Feiffer, Ed Koren, Bob Mankoff, Sam Gross, Roz Chast, and Gahan Wilson, among many others.
Subjects include: How to generate ideas, which drawing materials to use, how to write gags, how to develop characters, how to devise marketing plans--plus scores of other practical suggestions for mastering the art of cartooning, whether for fun or profit--including guides for selling work to magazines, newspaper syndicates, book publishers, comic books, television, advertising and greeting cards.